Friday, February 1, 2013
Thursday, January 31, 2013
Wednesday, January 30, 2013
WeekDailyDesign #002 Hemingway
Wow, this is awful, but I had less time to work on this than anticipated - I need to budget better for this project.
Tuesday, January 29, 2013
Weekday Design #001 Plotz
Exercise: illustrate the Dictionary.com word of the day using only standard fonts and simple manipulation of black/white characters.
Monday, December 10, 2012
Maker Spaces in Los Angeles
Apartment living can make it difficult to take up multiple hobbies, limited space can prevent you from keeping all of the needed tools and supplies for something like painting, let-alone woodworking. Thankfully, there are some organizations that are dedicated to providing spaces for people to make, well... stuff.
Tuesday, December 4, 2012
Cleaning up a .3DS Import in Cinema 4D
After importing an object from the internet, you'll often want to clean it up. The following is a good general procedure to follow.
- Select all objects (Command/Ctrl + A)
- Go into Polygon Mode
- Rt-Click > Optimize
- Rt-Click > Untriangulate
- Object Manager > Tags > Cinema 4D Tags > Phong
- Turn on Angle Limit | Attributes Manager > Angle Limit
- Tweak the Angle Limit until hard edges are hard and soft curves are soft.
- Rename the elements so that the names make sense.
- Tweak the axis positions so that they are logical.
- Adjust the hierarchy so that it makes sense and the object is easy to manipulate.
- Adjust the scale of your object so that it matches a real-world counterpart.
- Apply Materials that look good from the C4D content library, or of your own creation.
- Save the object to your personal library folder with a descriptive name. File > Save Project with Assets...
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